| Thread |
Replies |
Author |
Views |
Rating |
Last Post  |
| Announcements & Important Threads |
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Important:
Biped: Transform & Mirror Tools Example
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0 |
Prometheus |
1,469 |
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Important:
Rigging: Fitting a Skeleton to a Skin mesh
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0 |
Prometheus |
1,369 |
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Important:
Rigging: Binding a Skeleton to a Skin mesh
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0 |
Prometheus |
1,382 |
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Important:
UnfoldUV modifier: UV coordinates tool
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0 |
Prometheus |
1,267 |
|
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Important:
Biped Modifier
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0 |
Prometheus |
1,343 |
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Important:
Biped: Readme First
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0 |
Prometheus |
1,213 |
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Important:
Biped#1: Creating Biped Skeletons
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0 |
Prometheus |
1,318 |
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Important:
Biped#2: Loading Biped Animations
|
0 |
Prometheus |
1,300 |
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Important:
Biped#3: Combining Biped Animations
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0 |
Prometheus |
1,319 |
|
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Important:
Biped#4: Saving Biped Animation
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0 |
Prometheus |
1,828 |
|
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Important:
Tree Modeling Example
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0 |
Prometheus |
1,631 |
|
|
 |
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Important:
Modeling: Rocks & Stones (MeshSmooth - MeshNoise modifiers)
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0 |
Prometheus |
1,475 |
|
|
 |
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Important:
Modeling Tutorial - AK47
|
0 |
Prometheus |
6,890 |
|
|
 |
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Important:
MeshSmooth & Tesselate Modifiers
|
0 |
Prometheus |
1,444 |
|
|
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Important:
Texturing - UnwrapUV Modifier
|
0 |
Prometheus |
1,483 |
|
|
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Important:
CheckMesh modifier
|
0 |
Prometheus |
1,291 |
|
|
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Important:
PolyChop modifier
|
0 |
Prometheus |
1,559 |
|
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Important:
Boolean Operations
|
0 |
Prometheus |
1,353 |
|
|
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Important:
Short description of some of v1.4's new features
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0 |
Prometheus |
1,471 |
|
|
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|
Important:
Readme First
|
0 |
Prometheus |
1,865 |
|
|
| Threads |
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|
Tiny model problem
|
0 |
scorpiomidget |
1,111 |
|
|
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|
Monster Biped Motions
|
0 |
scorpiomidget |
784 |
|
|
 |
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Rope animation
|
7 |
moraldi |
5,198 |
|
|
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|
Import files
|
1 |
zonker |
1,339 |
|
|
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|
delete extra faces
|
1 |
MOHAATiger |
1,535 |
|
|
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|
UV Unwrap
|
1 |
MOHAATiger |
1,438 |
|
|
 |
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help
|
0 |
MOHAATiger |
1,093 |
|
|
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|
UV Mapping
|
1 |
MOHAATiger |
1,017 |
|
|
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Selecting vertices
|
3 |
Fexion |
1,645 |
|
|
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Compact operation in animation keys
|
6 |
moraldi |
3,061 |
|
|
 |
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Exporting Texture Map
|
3 |
dobin |
1,732 |
|
|
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Missed face
|
2 |
moraldi |
1,601 |
|
|
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The best way to make accurate model?
|
12 |
S-22 |
4,487 |
|
03-16-2007 18:19
by S-22 |
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|
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|
Scale
|
2 |
fucifer |
1,932 |
|
|
 |
|
Question about basic UV mapping
|
9 |
S-22 |
2,927 |
|
03-03-2007 03:32
by S-22 |
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|
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Biped
|
3 |
fucifer |
1,869 |
|
|
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|
Biped
|
2 |
fucifer |
1,744 |
|
|
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How to add a point on a shape?
|
2 |
S-22 |
2,075 |
|
02-10-2007 17:49
by S-22 |
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|
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|
Help
|
3 |
slinky |
1,747 |
|
|
 |
|
a design of man is requested
|
4 |
carl |
2,158 |
|
11-20-2006 21:21
by carl |
 |
|
 |
|
How to fix this?
|
5 |
S-22 |
2,137 |
|
|
 |
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Are there any tutorials for making rifles?
|
5 |
S-22 |
1,767 |
|
|
 |
|
How do they make the L thing?
|
6 |
S-22 |
1,901 |
|
11-08-2006 10:00
by S-22 |
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|
 |
|
Is it possible to weld 2 vertexes of 2 meshes?
|
3 |
S-22 |
1,464 |
|
|
 |
|
What's the difference between these 3 coordinates?
|
2 |
S-22 |
1,465 |
|
11-07-2006 10:36
by S-22 |
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|
 |
|
Bump Maps & Lightray
|
0 |
Col Sanders |
1,457 |
|
|
 |
|
Glow Effect
|
2 |
fucifer |
1,528 |
|
|
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|
Scale
|
2 |
fucifer |
1,503 |
|
|
 |
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Cut with mesh
|
2 |
Fexion |
1,623 |
|
|
 |
|
Boolean Tutorial
|
1 |
Col Sanders |
1,776 |
|
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Showing threads 1 to 50 of 58, sorted by in order,
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