| Showing posts 1 to 9 of 9 results |
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Thread: call of duty 5? |
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ohhh... im see what you saying.. ok.. i created an tube model on lightray and exported it as a weapon and it worked..
so this vertex normal problem was a problem with the model itself?
then how i change an exisited model that to fit to the vertex normal of 0?
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Thread: call of duty 5? |
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yea of course already in our mail box right now..
one thing i dont understand is why when import an original weapons from the tools and then i just RE export it, the file info is changing?
if you don't do any changes so everything need to stay the same no?
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Thread: call of duty 5? |
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great, by the way thats the error im getting:
ERROR: C:\Program Files\Activision\Call of Duty - World at War\model_export/weapons\sig\weapon_sig_lod0.xmodel_export(25074): Vertex normal is 0
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Thread: call of duty 5? |
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the plugin exist for 1&2 only need to be modifed into new version..
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Thread: Unwrap 3d? |
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Hey,
i remember using this plug-in over the old lightray's versions...
there is an newer version of this plug-in for the latest version?
Thanks.
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Thread: Cant download Lightrayed 1.3.5 beta |
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then i am speaking from the future or that i made an mistake with the version currect number... does it matters? i still cant download it
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Thread: It's Alive! |
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Hey Prom
I see you took my advice about the forum system. Good choice I love WBB.
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| Showing posts 1 to 9 of 9 results |
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