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Go to the bottom of this page DirectX plugin updated
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Prometheus Prometheus is a male
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Registration Date: 01-31-2006
Posts: 252

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Yes!

Install into StdPlugs folder.

My mistake, forgot to mention the folder.
Maybe I should not give direct links.
LR3D's download page informs of the installation folder.

NOTE:
Install sxImgLib.dll in LR3D's installation path.
07-30-2007 20:32 Prometheus is offline Send an Email to Prometheus Search for Posts by Prometheus Add Prometheus to your Buddy List
moraldi moraldi is a male
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Registration Date: 02-06-2006
Posts: 63
Location: Hellas

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Prom, I am getting error:

"Invalid Plugin Class. Not Loading Class"

I just place the ImpExpX.dll to the Plugs folder. Am I doing something wrong?

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07-30-2007 09:44 moraldi is offline Send an Email to moraldi Homepage of moraldi Search for Posts by moraldi Add moraldi to your Buddy List
Prometheus Prometheus is a male
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Registration Date: 01-31-2006
Posts: 252

Thread Starter Thread Started by Prometheus
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The DirectX plugin is updated again!
Fixed some scale problems and added some more options.
Download link:
http://www.sxcreations.com/Download/Files/ImpExpX_140.zip

You may also want to download LR3D's image library dll.
Fixed a dds image format bug which crashed LR3D when dds contained compressed data(DXT).
Download link:
http://www.sxcreations.com/Download/Files/sxImgLib_140.zip
07-29-2007 15:42 Prometheus is offline Send an Email to Prometheus Search for Posts by Prometheus Add Prometheus to your Buddy List
Prometheus Prometheus is a male
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Registration Date: 01-31-2006
Posts: 252

DirectX plugin updated Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

DirectX plugin updated.

There's a new release which you can download from LR3D's homepage:
Unzip in StdPlugs folder and replace old plugin.

This new version solves problems with separate animation tracks,
imports meshes/skins bones correctly, fixed a tex verts bug and added
vertex welding on import.

There may be updates to other plugins such as Blitz3D,Milkshape3D etc. that use separate keyframe tracks.

Also, it'd be very convinient to add vertex welding on import for those plugins like in new DirectX importer.
02-26-2007 20:42 Prometheus is offline Send an Email to Prometheus Search for Posts by Prometheus Add Prometheus to your Buddy List
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